Tuesday, June 21, 2016

Recursos Interesantes

Gamepads:
http://www.gamepadjs.com/
http://www.aplu.ch/home/apluhomex.jsp?site=36

Formalización de algoritmos:
http://citc.ui.ac.ir/zamani/clrs.pdf
http://infolab.stanford.edu/~ullman/focs.html

Problemas de programación:
https://projecteuler.net/

Compiladores en web:
http://www.tutorialspoint.com/compile_cpp_online.php
https://jsfiddle.net/
http://cpp.sh/

Visualización de algoritmos de ordenamiento y grafos:
http://algo-visualizer.jasonpark.me/
https://github.com/cytoscape/cytoscape.js

Búsqueda de Islas de vértices y aristas:
http://vlado.fmf.uni-lj.si/pub/networks/doc/sunbelt/islands.pdf
http://vlado.fmf.uni-lj.si/pub/networks/doc/dagstuhl/large.pdf
http://vlado.fmf.uni-lj.si/pub/networks/course/networks.pdf
http://vlado.fmf.uni-lj.si/pub/networks/doc/mix/islands.pdf

Programación de ROM para GB y GBA o emuladores:
http://gbdk.sourceforge.net/
http://www.loirak.com/gameboy/gbatutor.php
http://www.ezflash.cn/
https://www.reinterpretcast.com/writing-a-game-boy-advance-game
http://www.freeinfosociety.com/media/pdf/2901.pdf

Escalado en pixeles:
http://www.cambridgeincolour.com/tutorials/image-resize-for-web.htm
http://www.datagenetics.com/blog/december32013/index.html
http://algolist.manual.ru/graphics/quant/qoverview.php

Mapa del mundo:
http://earthobservatory.nasa.gov/blogs/elegantfigures/files/2011/10/land_shallow_topo_2011_8192.jpg
http://earthobservatory.nasa.gov/blogs/elegantfigures/2011/10/06/crafting-the-blue-marble/

Usar la salida de audio de smartphone
http://www.edn.com/electronics-blogs/embedded-basics/4416138/Turn-a-Smart-Phone-into-a-Signal-Generator

Recursos para juegos
http://html5gamedevelopment.com/2012-01-free-game-graphics-and-audio-resources/
http://www.aseprite.org/

Generación de mecanicas
http://www.cc.gatech.edu/~azook3/paper/zook-aaai-2014.pdf 
https://books.google.com.mx/books?hl=es&lr=&id=61LbUE2K3zoC&oi=fnd&pg=PP1&dq=roleplaying+game+design&ots=cdK7tSL0wA&sig=Uv8Yf029-XGBvCJcdGXXUTQmDcU&redir_esc=y#v=onepage&q=roleplaying%20game%20design&f=false 

Hacer un SNES
http://gizmodo.com/how-to-build-your-own-mini-snes-1790156604

Pixelización
http://www.research.rutgers.edu/~timgerst/
https://sites.google.com/site/tiffanycinglis/research/rasterizing-and-antialiasing-vector-line-art-in-the-pixel-art-style